「パッチノート/ver1.7」の編集履歴(バックアップ)一覧はこちら

パッチノート/ver1.7」の最新版変更点

追加された行は青色になります。

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 #contents
 *&aname(ver1.7,option=nolink){Minecraft 1.7}アップデート内容
 #areaedit
 **&aname(ver1.7.4,option=nolink){2013/12/10 - Minecraft 1.7.4}
 -Added [[Chicken Jockeys>http://minecraft.gamepedia.com/Chicken_Jockey]] &br() チキンジョッキーを追加
 --Consist of a baby zombie riding a chicken &br() ニワトリに乗った子供ゾンビからなる
 --The zombie controls the chicken instead of using the chicken AI &br() ニワトリのAIは使われず、ゾンビがニワトリを操縦する
 --Because the zombie is riding a chicken, it cannot take fall damage &br() ゾンビはニワトリに乗っているため、落下ダメージを受けない
 --Extremely rare - every Baby Zombie spawned has a very small chance of spawning as a Chicken Jockey &br() きわめてレア。チキンジョッキーはとても出現確率が低い子供ゾンビから発生する。
 -Sheep with the custom name "jeb_" change their color, fading between all 16 wool colors &br() 羊を名札で「jeb_」に変更すると色が変わり、羊毛の全16の色の間をフェードする。
 --Commonly reffered to as "Rainbow Sheep", "Disco Sheep", or "Jeb Sheep" &br() コミュニティでは「虹羊」「ディスコ羊」また「Jeb羊」などと呼ばれている。
 --Color changes are visually only; does not affect wool drops &br() 色が変化するのは見た目のみで、ドロップする羊毛には変化はない。
 -One click broadcasting to Twitch.tv &br() 1クリックでTwitch.tvにブロードキャストできるようになった
 --Microphone can be recorded too. &br() マイクで録音もできる
 --Chat integration in the game. &br() ゲーム内でチャットが統合される。
 --Several new settings &br() 新しい設定を追加
 ---Twitch Broadcast Settings &br() Twitch配信設定
 ----Quality, Framerate, Bandwidth, Send Metadata, Mic Volume, System Volume and Compression &br() 画質、フレームレート、帯域幅、メタデータの送信、マイク音量、システム音量と圧縮設定
 ---Twitch Chat Settings &br() Twitch Chat設定
 ----Enable and User Filter &br() 公開範囲とユーザーフィルターを設定できる
 -New Mojang splash screen ([[image>>http://cdn26.atwikiimg.com/minecraft/?cmd=upload&act=open&page=%E3%83%91%E3%83%83%E3%83%81%E3%83%8E%E3%83%BC%E3%83%88%2Fver1.7&file=mojanglogo.png]])  - logo is now red instead of red-orange, has 2 square corners, and the rounded corners are rounder. The text is black instead of orange, the font weight is lighter (bold instead of black), and the face appears to be a custom hybrid of Insignia and Code Pro.&br() 新しいMojangスプラッシュが表示されるようになった。ロゴが赤橙から赤になり、丸みを帯びた四角から2つの丸い角2つエッジを持つ形になった。フォントの太さは細く(黒のBold)、フォントの種類は「Insignia」と「Code Pro」を合成したカスタムであるように思われる。
 -The Sharpness enchantment now affects the "attack damage" attribute. &br() 「ダメージ増加」のエンチャントは攻撃ダメージへの変更がなされた。
 -Minecraft Realms servers now have an icon which is the face of the owner's skin &br() Minecraft Realmsサーバーは、プレイヤーのカスタムスキンのアイコンになった。
 #region(close,修正されたバグ一覧)
--[[MC-107>https://mojang.atlassian.net/browse/MC-107]] – Potion of night vision: total blackout
--[[MC-190>https://mojang.atlassian.net/browse/MC-190]] – Misaligned textures on south and east faces for non-full blocks
--[[MC-2488>https://mojang.atlassian.net/browse/MC-2488]] – The Unicode font is illegible in fullscreen mode
--[[MC-5002>https://mojang.atlassian.net/browse/MC-5002]] – Some texts can't be translated in a language file
--[[MC-11129>https://mojang.atlassian.net/browse/MC-11129]] – Unicode font text shadow in fullscreen mode
--[[MC-12413>https://mojang.atlassian.net/browse/MC-12413]] – Furnace GUI - "full" arrow texture always drawn on leftmost column
--[[MC-12964>https://mojang.atlassian.net/browse/MC-12964]] – Server performance issue: Chunk coordinates use a bad hash function
--[[MC-14323>https://mojang.atlassian.net/browse/MC-14323]] – Minimising other windows open, resizes Minecraft window
--[[MC-16259>https://mojang.atlassian.net/browse/MC-16259]] – Enchantments not showing stats in tooltip.
--[[MC-23132>https://mojang.atlassian.net/browse/MC-23132]] – Click or right-click stuck on OS X
--[[MC-26102>https://mojang.atlassian.net/browse/MC-26102]] – OS X Fullscreen is not supported
--[[MC-29469>https://mojang.atlassian.net/browse/MC-29469]] – Unable to take screenshot in GUI or active chat line
--[[MC-30300>https://mojang.atlassian.net/browse/MC-30300]] – Minecraft Mac Command Key Glitch
--[[MC-30527>https://mojang.atlassian.net/browse/MC-30527]] – Achievement "Adventuring Time" does not work
--[[MC-30537>https://mojang.atlassian.net/browse/MC-30537]] – Flower duplication glitch
--[[MC-31006>https://mojang.atlassian.net/browse/MC-31006]] – Adventuring Time — list of visited biomes resets on login
--[[MC-31388>https://mojang.atlassian.net/browse/MC-31388]] – Right clicking a flower pot that has certain plants in it while holding another plant replaces the one in the flower pot with the one you're holding
--[[MC-31622>https://mojang.atlassian.net/browse/MC-31622]] – Wrong render distance beyond 8 and more chunks settings.
--[[MC-32295>https://mojang.atlassian.net/browse/MC-32295]] – Glitchy item borders with Mipmapping and Anisotropic Filtering activated
--[[MC-33035>https://mojang.atlassian.net/browse/MC-33035]] – Loading text in Polish (and other languages with Unicode font) isn't showing properly
--[[MC-34573>https://mojang.atlassian.net/browse/MC-34573]] – Font file of Unicode Page C2 (Korean) shows character '숼'(U+C23C) at the position of '쉴'(U+C274)
--[[MC-35617>https://mojang.atlassian.net/browse/MC-35617]] – Cactus has incorrect inventory image
--[[MC-35643>https://mojang.atlassian.net/browse/MC-35643]] – Items with enchantment effect cause blocks and potion effects indicator to not render
--[[MC-35658>https://mojang.atlassian.net/browse/MC-35658]] – Water too transparent?
--[[MC-35797>https://mojang.atlassian.net/browse/MC-35797]] – Background Rendering Issues When Picking Up Enchanted Items / Caption of containers white
--[[MC-35856>https://mojang.atlassian.net/browse/MC-35856]] – Multiple Background Songs Playing At One Time / Automatic music overlap
--[[MC-35897>https://mojang.atlassian.net/browse/MC-35897]] – Damaged armor, tools & weapons placed in certain inventory slots cause other slots to go black
--[[MC-36159>https://mojang.atlassian.net/browse/MC-36159]] – Graphical glitch on beacon effects in inventory screen.
--[[MC-36329>https://mojang.atlassian.net/browse/MC-36329]] – Rendering glitch when looking at river through stained glass
--[[MC-36383>https://mojang.atlassian.net/browse/MC-36383]] – Translucent parts of stained glass not visible in 3rd person mode
--[[MC-36395>https://mojang.atlassian.net/browse/MC-36395]] – Weird rendering of transparent blocks on the 0-axis[6]
--[[MC-36482>https://mojang.atlassian.net/browse/MC-36482]] – Upon exiting (shift click) minecart, the range and criteria is drastically off, up to 8 blocks away
--[[MC-36705>https://mojang.atlassian.net/browse/MC-36705]] – Block held in 3rd person rendered incorrectly
--[[MC-36772>https://mojang.atlassian.net/browse/MC-36772]] – Enchanted items have big enchant around whole item
--[[MC-37106>https://mojang.atlassian.net/browse/MC-37106]] – All the textures are flipped/mirrored on north/east sides of blocks
--[[MC-40255>https://mojang.atlassian.net/browse/MC-40255]] – Falling Invisible slime causes "blue screen"
--[[MC-41135>https://mojang.atlassian.net/browse/MC-41135]] – Players become invisible+immune for PvP damage, after being killed and relogging instead of respawning
--[[MC-41165>https://mojang.atlassian.net/browse/MC-41165]] – SetSlot packet can no longer set item under cursor
--[[MC-41508>https://mojang.atlassian.net/browse/MC-41508]] – Hopper: java.lang.IllegalStateException: Not a JSON Object: "
+-[[MC-107>https://bugs.mojang.com/browse/MC-107]] – Potion of night vision: total blackout
+-[[MC-190>https://bugs.mojang.com/browse/MC-190]] – Misaligned textures on south and east faces for non-full blocks
+-[[MC-2488>https://bugs.mojang.com/browse/MC-2488]] – The Unicode font is illegible in fullscreen mode
+-[[MC-5002>https://bugs.mojang.com/browse/MC-5002]] – Some texts can't be translated in a language file
+-[[MC-11129>https://bugs.mojang.com/browse/MC-11129]] – Unicode font text shadow in fullscreen mode
+-[[MC-12413>https://bugs.mojang.com/browse/MC-12413]] – Furnace GUI - "full" arrow texture always drawn on leftmost column
+-[[MC-12964>https://bugs.mojang.com/browse/MC-12964]] – Server performance issue: Chunk coordinates use a bad hash function
+-[[MC-14323>https://bugs.mojang.com/browse/MC-14323]] – Minimising other windows open, resizes Minecraft window
+-[[MC-16259>https://bugs.mojang.com/browse/MC-16259]] – Enchantments not showing stats in tooltip.
+-[[MC-23132>https://bugs.mojang.com/browse/MC-23132]] – Click or right-click stuck on OS X
+-[[MC-26102>https://bugs.mojang.com/browse/MC-26102]] – OS X Fullscreen is not supported
+-[[MC-29469>https://bugs.mojang.com/browse/MC-29469]] – Unable to take screenshot in GUI or active chat line
+-[[MC-30300>https://bugs.mojang.com/browse/MC-30300]] – Minecraft Mac Command Key Glitch
+-[[MC-30527>https://bugs.mojang.com/browse/MC-30527]] – Achievement "Adventuring Time" does not work
+-[[MC-30537>https://bugs.mojang.com/browse/MC-30537]] – Flower duplication glitch
+-[[MC-31006>https://bugs.mojang.com/browse/MC-31006]] – Adventuring Time — list of visited biomes resets on login
+-[[MC-31388>https://bugs.mojang.com/browse/MC-31388]] – Right clicking a flower pot that has certain plants in it while holding another plant replaces the one in the flower pot with the one you're holding
+-[[MC-31622>https://bugs.mojang.com/browse/MC-31622]] – Wrong render distance beyond 8 and more chunks settings.
+-[[MC-32295>https://bugs.mojang.com/browse/MC-32295]] – Glitchy item borders with Mipmapping and Anisotropic Filtering activated
+-[[MC-33035>https://bugs.mojang.com/browse/MC-33035]] – Loading text in Polish (and other languages with Unicode font) isn't showing properly
+-[[MC-34573>https://bugs.mojang.com/browse/MC-34573]] – Font file of Unicode Page C2 (Korean) shows character '숼'(U+C23C) at the position of '쉴'(U+C274)
+-[[MC-35617>https://bugs.mojang.com/browse/MC-35617]] – Cactus has incorrect inventory image
+-[[MC-35643>https://bugs.mojang.com/browse/MC-35643]] – Items with enchantment effect cause blocks and potion effects indicator to not render
+-[[MC-35658>https://bugs.mojang.com/browse/MC-35658]] – Water too transparent?
+-[[MC-35797>https://bugs.mojang.com/browse/MC-35797]] – Background Rendering Issues When Picking Up Enchanted Items / Caption of containers white
+-[[MC-35856>https://bugs.mojang.com/browse/MC-35856]] – Multiple Background Songs Playing At One Time / Automatic music overlap
+-[[MC-35897>https://bugs.mojang.com/browse/MC-35897]] – Damaged armor, tools & weapons placed in certain inventory slots cause other slots to go black
+-[[MC-36159>https://bugs.mojang.com/browse/MC-36159]] – Graphical glitch on beacon effects in inventory screen.
+-[[MC-36329>https://bugs.mojang.com/browse/MC-36329]] – Rendering glitch when looking at river through stained glass
+-[[MC-36383>https://bugs.mojang.com/browse/MC-36383]] – Translucent parts of stained glass not visible in 3rd person mode
+-[[MC-36395>https://bugs.mojang.com/browse/MC-36395]] – Weird rendering of transparent blocks on the 0-axis[6]
+-[[MC-36482>https://bugs.mojang.com/browse/MC-36482]] – Upon exiting (shift click) minecart, the range and criteria is drastically off, up to 8 blocks away
+-[[MC-36705>https://bugs.mojang.com/browse/MC-36705]] – Block held in 3rd person rendered incorrectly
+-[[MC-36772>https://bugs.mojang.com/browse/MC-36772]] – Enchanted items have big enchant around whole item
+-[[MC-37106>https://bugs.mojang.com/browse/MC-37106]] – All the textures are flipped/mirrored on north/east sides of blocks
+-[[MC-40255>https://bugs.mojang.com/browse/MC-40255]] – Falling Invisible slime causes "blue screen"
+-[[MC-41135>https://bugs.mojang.com/browse/MC-41135]] – Players become invisible+immune for PvP damage, after being killed and relogging instead of respawning
+-[[MC-41165>https://bugs.mojang.com/browse/MC-41165]] – SetSlot packet can no longer set item under cursor
+-[[MC-41508>https://bugs.mojang.com/browse/MC-41508]] – Hopper: java.lang.IllegalStateException: Not a JSON Object: "
 #endregion
 #areaedit(end)
 
 #areaedit
 **&aname(ver1.7.2,option=nolink){2013/10/25 - Minecraft 1.7.2}
 -1.7と1.7.1はバグ修正のためスキップされた
 :一般|
 ''改善・変更点'' 
 -&bold(){Resource packs &br() リソースパック}
 --Complete menu overhaul &br() 一覧表示の見直し
 ---The ability to select multiple resource packs at once. &br() 複数のリソースパックを同時に選択できるようになった
 ---Resource packs at the top take precedence over those below if files appear more than once &br() ファイルが複数ある場合、一番上にあるリソースパックが他のリソースパックよりも優先される
 ---Allows for non-manual merging of textures from multiple packs, a sound pack and a different texture pack, etc. &br() 複数のリソースパックを簡単に組み合わせることができるようになった。リソースパックには音源やテクスチャが含まれる
 --Servers can now offer resource packs again &br() サーバーがリソースパックを再び提供するようになった
 ---Max size increased to 50 MB &br() 最大サイズが50MBに増加
 -&bold(){Sounds &br() }
 --You are now able to add new sounds using resource packs &br() リソースパックを使用することで、新しい音素材を追加できるようになった
 --Resource packs can now add, remove, supplement, randomize, and group sounds using JSON &br() JSONの利用により、リソースパックを追加・除去したり、組み合わせたり、ランダム化したりできるようになった
 --Sounds and music are now stored together in the new .minecraft/assets/sounds folder &br() 音素材や音楽は、共に.minecraft/assets/soundsフォルダに格納される。
 --Music now pauses when pausing the game &br() ゲームをポーズした時に、音楽も止まるようになった
 -&bold(){Network Code &br() }
 --Completely rewritten &br() すべて書き直した
 --Uses Netty now &br() Nettyを利用する
 --Most packets won't change, handshake and ping procedure is being redone &br() 
 --There is a packet length header &br() 
 -&bold(){Lighting &br() 光源}
 --Several lighting issues fixed. &br() いくつかの光源バグが修正された
 --A lot fewer "black spots" in the terrain generator. &br() 地形の生成時の「明るさ0の暗い場所」がかなり少なくなった
 --Torch bugs in strongholds and abandoned mineshafts have been fixed. &br() 要塞と坑道の中における松明バグが修正された
 --The light level actually falls to 7 during thunderstorms now (before it stayed at 12 like normal rain but hostile mobs could spawn as if the light level was 7). &br() 雷雨時に実際に明るさレベルが7に下がるようになった(以前は12だったが明るさレベルが7であるかの様に敵対mobがスポーンした)
 ---The clouds go black and the sky goes much darker. &br() 雲は黒くなり、空は遥かに暗くなる(訳注:木陰などでも空と雲が若干暗くなる)
 -&bold(){Options &br() オプション画面}
 --Grouped a few options into the Controls section, allowed rebinding of 1-9 hotkeys, screenshot key, cinematic camera toggle (can be rebinded and no longer has a default key), camera switching and added sprint button which will keep re-engaging sprint whenever possible (left control by default) &br() いくつかのオプションを操作セクションにまとめ、1~9のホットキー、スクリーンショット、カメラ動作(デフォルトが未設定に)の切り替え、視点の切り替えを他のキーに設定可能に。また、可能な限りダッシュ状態を維持できるダッシュボタンを追加(デフォルトでは左Ctrlキー)
 --Music & Sounds &br() 
 ---Now allows separate volume controls for Master Volume, Music, Jukebox/Noteblocks, Weather, Blocks, Hostile Creatures, Friendly Creatures, Players and Ambient/Environment &br() 音量を、種類毎に調節することが可能になった。(主音量、BGM、ジュークボックス/音符ブロック、天候、ブロック、敵対生物、友好生物、プレイヤー、環境音)
 --The Resource Pack screen &br() リソースパック画面
 ---Now a split view to list selected and unselected resource packs - multiple resource packs can now be used simultaneously with higher priority resource packs getting to use eventual duplicate textures/files &br() 使用中とそうでないリソースパックの表示が分離され、複数のリソースパックを組み合わせられるようになった。優先順位も設定可能。
 --Video Settings &br() 
 ---Render Distance is now a slider ranging from 2 to 16 chunks, Max Framerate is now a slider ranging from 10 to 250 fps, Unlimited; Mipmapping can be set to levels 1 to 4 or disables, Anisotropic Filtering can be set to 2, 4, 8, 16 or disabled &br() 描画距離は2-16チャンクの間で、描画間隔制限は10-250FPSもしくは無制限、ミップマップはLevel1~4もしくは無効に、異方向性フィルタリングはx2,4,8,16もしくは無効に設定することが出来る。
 --Super Secret Settings &br() 
 ---Plays a random sound when clicked and cycles through various experimental shaders: fxaa, art, bumpy, blobs2, pencil, color_convolve, deconverge, flip, invert, ntsc, outline, phosphor, scan_pincushion, sobel, bits, desaturate, green, blur, wobble, blobs, antialias &br() 
 --Language Selection &br() 
 ---Added 'Force Unicode Font' option which allows you to change whether Unicode font is forced for text or not. &br() 
 -&bold(){Inventory &br() インベントリ}
 --The armor boxes get black when empty and away from cursor. &br() 防具欄が空欄かつカーソルが上にない場合、黒くなる
 --Putting cursor over the armor inventory displays which armor is to put on there. &br() カーソルを防具インベントリの上におくことで、その欄に合致した防具が描画される
 --In creative mode, the display item for the Decoration Blocks tab from the Rose to the new Peony flower. &br() アイテムを出すときに表示される「装飾ブロック」タブを表すために使用されるアイテムをバラから牡丹に変更した
 -&bold(){Server list &br() サーバーリスト}
 --Can now be refreshed using F5 &br() F5キーを押すと更新できる
 --Added server icons &br() サーバーアイコンを追加した
 --Lists the current players on a server when you hover over the player number &br() プレイヤー数の上にカーソルを移動させた時、接続中のプレイヤーのリストを表示する
 --Added support for multi-line MOTD comments which do not go offscreen &br() 複数行のMOTD(訳註:サーバーコメントの事)に対応した
 --Hovering over the player count will now show a few online players* &bold(){Logging} &br() プレイヤー数の上にカーソルを移動させるといくつかのオンラインプレイヤーを表示する
 -&bold(){Logging &br() }
 --Now done using Log4j 2 &br() 
 --Default logging location is now in logs/latest.logs, older logs are archived in logs/<year>-<month>-<day>-1.lg.gz with the number at the end increasing each startup &br() 
 --The way logs are saved can be changed to, for example, html pages, databases, errors only, no logging at all &br() 
 -&bold(){Minecraft Realms &br() }
 --Started preparing buying support internally &br() 
 --Started offering an option to download the world map &br() 
 
 :ゲームプレイ|
 ''追加要素''
 -&bold(){Commands &br() コマンド}
 --&tt(){/setidletimeout}
 ---Automatically kick idle players after some time &br() いくばくかの時間以上放置しているプレイヤーを自動的にキックする
 ---Multiplayer-only command, can be used only by server operators &br() マルチプレイヤーのみのコマンドであり、オペレーター権限を持つ者のみ使用可能である
 ---Usage: &tt(){/setidletimeout <Minutes until kick>} &br() 
 --&tt(){/tellraw}
 ---Is written in json to create "buttons" in chat. &br() 
 ---Usage: &tt(){/tellraw <player> <raw json message>}. &br() 
 --&tt(){/summon}
 ---Can be used to summon any entity in the game to the player, including Giants, Ender Crystals, Ender Dragons, and primed TNT. &br() エンティティをプレイヤーのもとに呼び出すことができ、Giants、エンダークリスタル、エンダードラゴン、着火したTNTが含まれる
 ---Usage: &tt(){/summon <EntityName> [x] [y] [z] [dataTag]}. &br() 
 --&tt(){/achievement}
 ---Can be used to give a player achievements or statistics. &br() プレイヤーの実績と統計情報を得ることができる
 ---Usage: &tt(){/achievement give <stat_name> [player]}. &br() 
 --&tt(){/setblock}
 ---Can be used to create, delete, or replace a block without the use of FallingSand &br() 落ちる砂を使うこと無くブロックの設置、消去、置換をするのに使える
 ---Usage: &tt(){/setblock [x] [y] [z] <BlockID> [data] [method] [dataTag]}. &br() 
 --&tt(){/testforblock}
 ---Checks for blocks in specific locations &br() 
 ---Usage: &tt(){/testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]} &br() 
 --&tt(){/setworldspawn}
 ---Sets the world spawn point for all players (even if they have never joined the server or are offline, but will not override beds) &br() 全てのプレイヤーのスポーン地点を設定する(彼らがサーバーに二度と入らないかったり、オフライン状態であったりしても効果があるが、ベッドの効果は上書きされない)
 ---Usage: &tt(){/setworldspawn [x] [y] [z]} &br() 
 -&bold(){Particle effects &br() パーティクル}
 --Fishing now has particle effects. &br() 釣りをするとパーティクルが表示される
 ---Bubbles will show up moving towards your bobber just before you have something on your hook. This has the appearance of a fish swimming towards the hook. &br() 糸を垂らしている時、張りに何かがかかる直前に浮き向かってに進む泡のパーティクルが表示される。これは、魚が餌に向かっている様子を表現したものである
 --Falling now has particle effects. &br() 落下にエフェクトが付く
 ---Particle size depends on distance fallen. &br() 落下距離によってパーティクルの大きさが違う
 -&bold(){New achievements &br()新しい実績 }
 --Repopulation &br() 
 ---Breed two cows with Wheat &br() 
 ---Requires the "Cow Tipper" achievement &br() 
 --Diamonds to you! &br() 
 ---Throw Diamonds at another player or to a zombie that has the CanPickUpLoot NBT tag &br() 
 ---Requires the "DIAMONDS!" achievement &br() 
 --Adventuring Time &br() 
 ---Discover all Biomes &br() 
 ---Requires the "The End?" achievement &br() 
 --The Beginning? &br() 
 ---Spawn the Wither &br() 
 ---Requires the "The End." achievement &br() 
 --The Beginning. &br() 
 ---Kill the Wither &br() 
 ---Requires the "The Beginning?" achievement &br() 
 --Beaconator &br() 
 ---Craft a Beacon &br() 
 ---Requires the "The Beginning." achievement &br() 
 -&bold(){New statistics &br() }
 --Distance by Horse &br() 
 --Junk Fished &br() 
 --Treasure Fished &br() 
 --Mobs statistics &br() 
 ''改善・変更点''
 -&bold(){Fishing &br() 釣り}
 --Changes to fishing mechanics &br() 釣りシステムが変更される
 --Items other than fish can be obtained by fishing. &br() 
 ---Fish: 4 items total, including Raw Fish, Raw Salmon, Clownfish, and Pufferfish. &br() 魚:全部で4種類(生魚・生の鮭・クマノミ・フグ)
 ---Treasure: 7 items total, including enchanted fishing rods, enchanted bow, enchanted books, name tags, tripwire hook, lilypads, and saddles. &br() 宝:全部で7種類(エンチャントのついた釣竿、エンチャントのついた弓、エンチャントの本、名札、トリップワイヤーフック、蓮の葉、サドル)
 ---Junk: 11 items total, including damaged fishing rods, water bottles, rotten flesh, string, leather, bowls, sticks, boots or damaged boots. &br() ゴミ:全部で11種類(耐久値が減った釣竿、水入り瓶、腐った肉、糸、革、ボウル、棒、ブーツ、耐久値が減ったブーツが含まれる)
 --New enchantments for Fishing Rods that can change your luck when fishing. &br() 釣竿のための新しいエンチャント、釣りの時の運を変化させる
 ---Lure - reduces wait time to catch an item. &br() Lure(ルアー) - 魚が釣れる確率が増す
 ---Luck of the Sea - increases chance of getting treasure and decreases chance of getting junk. &br() Luck of the Sea(海の幸運)- 宝が釣れる確率が増す
 -&bold(){Achievements and statistics &br() 実績と統計情報}
 --Now ties in with the scoreboard system - added 744 new objective criteria that were previously tracked with statistics and achievements &br() スコアボードシステムと紐づけされる - 以前の統計と実績に対応する744の新しい客観的な基準の追加
 --Are now per world/server &br() ワールドごと、あるいはサーバーごとに管理される
 --Achievements screen can now be zoomed in and out using the mouse wheel. &br() 実績画面で一部分を引き伸ばして表示できるようになった
 --Achievements don't appear on the achievements screen if more than five achievements need to be achieved first (i.e. "DIAMONDS!" doesn't appear until "Getting Wood" is achieved). &br() 実績画面において実績は達成しているものより6つ以上先のものは表示されない(例:「ダイヤモンド!」は「木の入手」を達成しないと表示されない)
 --Data for blocks, items, or mobs don't appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob. &br() 
 --When a player earns an achievement, it is now announced in chat; This can be turned off &br() 
 ---Can be hovered over to show an achievement tooltip &br() 
 -&bold(){Scoreboard &br() スコアボード}
 --Can now use statistics to create objectives; anything that statistics can track can be used as an objective (can also track achievements) &br() 
 ---This is the reason why statistics/achievements were changed to be stored per world/server &br() これが、統計情報をワールドごとあるいはサーバごとに管理することにした理由である。
 -&bold(){Commands &br() コマンド}
 --&tt(){/give}
 ---Can now give items to players with custom names, lore and enchantments &br() 
 ---Can give items with other custom NBT tags, such as SkullOwner to obtain the Head of a specific player, or even custom mob spawner traits, which removes the necessity to use an NBT editing program to obtain these items. &br()
 ---Will now print renamed items' name in chat and show tooltips when hovered over &br() 
 ---Usage: &tt(){/give <player> <ID> [quantity] [damage value] [tag]} &br() 
 --&tt(){/time set day}
 ---Now sets the time to 1000 instead of 0 &br() 時刻が0ではなく1000に変更されるようになる
 --&tt(){/time set night}
 ---Now sets the time to 13000 instead of 12000 &br() 
 --Custom NBT data can now be added via commands &br() カスタマイズしたNBTデータをコマンドで使用できる
 ---Works with /give and /summon &br() 
 ---Syntax examples: &br() 
 ----&tt(){/give @p 1 1 0 {display:{Lore:["Hi,","How are you?"],Name:"Nice Stone Block"},ench:[{id:1,lvl:10}]}}
 ----&tt(){/summon Pig ~ ~ ~ {Saddle:1, CustomName:"Babe", CustomNameVisible:1}}
 ----&tt(){/give @p 397 1 3 {SkullOwner:MHF_Pig}}
 -&bold(){NBT format}
 --List tags no longer need to be named &br() 
 --No longer crashes when given the wrong type (integer/short) &br() 
 -&bold(){Chat system &br() }
 --"Useful to map makers, modders, players and server admins" &br() 
 --Added a way to do things when clicking things in chat, like executing a command &br() 
 --Other actions include opening a URL and showing an item tooltip when hovered on &br() 
 --"Saved screenshot as" messages can now be clicked to open the screenshot, takes you to the .minecraft folder &br() 
 --Names can now be clicked to PM people &br() 
 --Added &tt(){/tellraw <player> <raw json message>} to send chat messages with custom functionality to players - sender will not appear &br() 
 --Syntax example: &tt(){/tellraw @p {text:"Daytime?",color:"green",extra:[{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set day"}},{text:" Nighttime?"},{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set night"}},{text:"Have fun!"}]}} &br() 
 -&bold(){Fog &br() フォグ}
 --Removed the thin fog around the player &br() 
 ---Fog is only at the edge of the visible chunks now &br() 
 -&bold(){Death Screen &br() 死亡時の画面}
 --If you die and you select the 'Title screen' button, a prompt will ask if you are sure you want to quit and give you the options to go to the title screen or respawn and continue playing &br() もしあなたが死んで、「タイトルに戻る」ボタンを押したなら、システムはあなたに本当にタイトルに戻りたいのか訊ね、あなたにタイトルスクリーンに戻るか、リスポーンしてプレイを続けるのか選択肢を表示するようになった
 -&bold(){Edge of the World &br()世界の端 }
 --All blocks beyond X/Z 30 million (&#xB1;30,000,000) from origin now act as solid blocks. &br() 原点よりX/Z軸で3000万以上離れた全てのブロックは固体ブロックとして振る舞うようになった
 ---This includes air blocks. &br() これには空気ブロックも含まれる
 ---This creates essentially an invisible wall at the boundary. &br() この変更は本質的に境界線上に見えない壁を作っている
 --As all blocks function as solid, if the player is moved outside the boundary via external tools, they will be unable to move outside the block space they are within. &br() そのような全てのブロックの機能は固体であり、もしプレイヤーが外部ツールなどで境界線を飛び越えた時、プレイヤーはそこにいる限り全く動けなくなるだろう
 --Despite the above, the camera can still move normally. This reveals that ghost chunks still generate, as the camera can pass through normally solid blocks beyond the boundary. &br() 上記にも関わらず、カメラは未だ普通に動く。これはカメラを境界線の向こうの普通の固体ブロックにめり込ませることで、ゴーストチャンク(訳註:チャンクが抜けて、透けて見える現象)が未だに生成される事を示している。
 -&bold(){Block/Item IDs &br() ブロック/アイテムID}
 --Can now be referred to by their names instead of numbers. &br() 数字の代わりに名前で参照する事が可能になった
 ---Will be the only option in the future. &br() 将来的には唯一の選択肢になる
 ---Necessary for the Mod API. &br() Mod APIに必要である
 -&bold(){Visuals &br() }
 --Changed F3+B visuals &br() 
 --Block bounding boxes are now completely black instead or dark grey &br() 選択ブロックを示す境界の四角い線はダークグレーから完全な黒に変わった
 --The sky now darkens when inside. &br() 
 -&bold(){Boats &br() }
 --Boats have been reverted to the previous WASD controls &br() ボートは以前のWASD操作に戻されている。
 --Note that the A and D keys can be used only while the W key is pressed &br() AとDはWが押されている時のみ動作する事を明記しておく
 --Players can now "sprint" in boats, which speeds them up slightly &br() プレイヤーはボート内で"走る"ことでわずかにボートを加速させることが出来る
 -&bold(){Nether Portal &br() }
 --Planned to have odd width to allow for design variations, and, if the one in the Nether is big enough, ghasts can go through them. &br() デザインに幅を持たせられるように、幅が変えられるように、さらにもしネザーにあるポータルが十分な大きさなら、ガストがそれを通れるようになるように提案された
 --Portals can now be activated from any block within the portal, not just the bottom (when any fire block appears inside the frame) &br() 今ではポータルは底だけでなく、自由な場所で起動させることが出来るようになった。(ただし火ブロックが枠の内側にある必要がある)
 --New nether portal building rules: Any size from 4x5 to 23x23, but rectangular &br() 新しいネザーポータルの建設ルール:4x5から23x23までの自由な大きさで作れるが、四角形である事
 -&bold(){Enchanting &br() }
 --Unbreaking can now appear on any item without the use of an Anvil &br() 
 --Enchanted Books can now receive multiple enchants at once &br() 
 
 :ワールド生成|
 ''追加要素''
 -&bold(){Trees &br() }
 --Acacia Tree &br() アカシアの樹
 ---Curved trees made of Acacia Wood &br() アカシアの木で作られた曲がった樹
 ---These spawn in Savanna biomes &br() サバンナバイオームで生成される
 --Dark Oak Trees &br() 暗いオークの樹
 ---Very large, short trees &br() とても大きく、短い樹である
 ---These spawn in Roofed Forest biomes &br() 暗い森バイオームで生成される
 -&bold(){Biomes &br() バイオーム}
 --&i(){Mesa} &br() 卓状台地バイオーム
 ---Composed of multiple colored hardened clay that are layered in a way that resembles sedementary rock &br() この地形は、様々な色の硬い粘土からなる
 ----There are seven colour including normal, orange, red, yellow, white, light grey and brown. &br() 7色の堅焼き粘土が存在する。(ノーマル、オレンジ、赤、黄、白、ライトグレー、茶)
 ---Has a floor similar to a desert biome, but made of Red Sand instead of Sand &br() 砂漠バイオームに似た地面
 ---Dead bushes spawn in this biome &br() この地形には枯れた灌木が生成される
 ---Occasional dying forests spawn on top of the clay mountains &br() 時たま死にそうな森が粘土の山の上に生成される
 ---There is no rain in this biome &br() このバイオームでは雨が降らない
 --&i(){Savanna} &br() サバンナバイオーム
 ---Acacia trees &br() アカシアの樹
 ----New wood, sapling, and leaf type &br() 新しい木と苗、そして葉の種類
 ---Horses can spawn in this biome &br() 馬はこのバイオームでもスポーンする
 ---NPC Villages may generate in savanna biomes &br() サバンナバイオームには、NPCの村が生成されるかもしれない
 ---There is no rain in this biome &br() このバイオームでは雨が降らない
 ---Very flat with plateaus and the occasional giant mountain &br() とても平坦な高原と、時たまとても大きい山がある
 --&i(){Sunflower Plains} &br() ヒマワリの平原バイオーム
 ---Exactly the same as Plains, but can spawn Sunflowers &br() 平原バイオームと似ているが、ヒマワリが生成される点が異なる
 --&i(){Roofed Forest} &br() 暗い森バイオーム
 ---Has dark grass and giant mushrooms &br() 2×2の松の木と共に、暗い草と巨大キノコが生成される
 ---Has Dark Oak trees; dark and dangerous under the canopy even during the day &br() 
 ----New wood, sapling, and leaf type &br() 
 ---Monsters will most likely be able to spawn during the day and the night &br() モンスターは(暗いため)昼夜通してスポーンするだろう
 ---Monsters that spawned at night can survive during the day &br() 夜にスポーンしたモンスターが昼の間も生き残る
 ---This is the first biome aside from the Mushroom Island that naturally spawns with giant mushrooms &br() キノコバイオーム以外で巨大キノコが自然に生成される初のバイオームである
 --&i(){Birch Forest} &br() 白樺の森バイオーム
 ---A forest made entirely of birch trees &br() 森が白樺で構成されている
 --&i(){Flower Forest} &br() 花の森バイオーム
 ---Forest variant with several of the new flowers, including peonies, orange tulips, white tulips, oxeye daisies, rose bush and allium &br() 数種類の新しい花(ポピー・白いチューリップ・フランスギク・バラの低木・アリウム)が生えている森の亜種
 ---Very densely packed with the various new flowers &br() 様々な新しい花がとても密集して詰められている
 --&i(){Taiga} &br() タイガバイオーム
 ---Now generates without snow &br() 今では雪は生成されない
 ----The previous taiga biomes are now Cold Taiga biomes &br() 以前のタイガはCold Taiga biomesと表記される
 --&i(){Mega Taiga} &br() 大きなタイガバイオーム
 ---This is a very rare biome &br() これはとてもめずらしいバイオームである
 ---Contains 2x2 Spruce trees &br() 幹の太さが2x2である松の木が生息している
 ---Has a dirt block variant known as Podzol. &br() このバイオームには、土ブロックの別種類として扱われる、ポゾドルブロックがある
 ----Currently obtained only by the silk touch enchantment. &br() 今のところ、シルクタッチのエンチャントがついたツールでないと取得できない
 ---Contains dirt blocks that do not allow grass to grow. &br() 雑草が生えない土ブロックがある
 ----They have a data value of 1. &br() 雑草が生えない土ブロックのデータ値は1である(ID自体は通常の土ブロックと同じ)
 ----Only obtainable with &tt(){/give} because there is no visual difference. &br() 通常の土と視覚的な違いが無いため、/giveコマンドでしか取得できない
 ---Moss Stone "boulders" are scattered around in this biome. &br() 苔むした丸石はこのバイオームの周辺に配置される
 ---Dead Bushes, Mushrooms, and Ferns spawn in this biome. &br() 枯れた灌木、きのこ、シダはこのバイオームに生成される
 --&i(){Extreme Hills+} &br() 高山バイオーム
 ---Contains spruce trees &br() トウヒの木が含まれる
 ---Goes considerably higher than the normal Extreme Hills &br() 
 --&i(){Ice Plains Spikes} &br() 氷の平原バイオーム
 ---Contains giant ice spires similar to upside down icicles made of Packed Ice &br() 氷塊ブロックによって形成された逆さのつららのような、巨大な氷のとげが含まれる
 ---These ice spikes can reach y=120 from normal ground &br() それらの氷のトゲは地上から120ブロックの高さまで到達する
 ---Lakes of packed ice are dotted around the biome &br() 氷で覆われた池がバイオームの各地で点々としている
 --&i(){Deep Ocean} &br() 深海バイオーム
 ---Is about ten blocks deeper than normal oceans, the maximum depth is in the low 30s &br() 通常の海洋よりも10ブロック程度深く、最大で30ブロックまで深くなる。
 -&bold(){Biome Variants/Technical Biomes &br() バイオームの亜種/テクニカルバイオーム}
 --Over 20 variants for the biomes. &br() 
 --&i(){M} - Biomes with an M variant are much rarer than any other variant. &br() M - Mが付くバイオームは他の亜種より珍しいものとなる
 ---&i(){Extreme Hills M}, &i(){Taiga M}, &i(){Roofed Forest M}, &i(){JungleEdge M}, &i(){Birch Forest Hills M}, &i(){Cold Taiga M}, &i(){Extreme Hills+ M}, &i(){Savanna M}, &i(){Savanna Plateau M}, &i(){Swampland M}, &i(){Jungle M}, &i(){Mesa Plateau M} and &i(){Mesa Plateau F M} are more mountainous versions of their normal biome counterpart. &br() Extreme Hills M、Taiga M、Roofed Forest M、Extreme Hills+ M、Savanna M、Mesa Plateau M、Mesa Plateau F Mは通常よりもより起伏の激しい山となる
 ---&i(){Desert M} has patches of water unlike normal deserts &br() Desert Mは通常の砂漠と異なり少しの水が生成される
 ---&i(){Birch Forest M} has taller birch trees than usual &br() Birch Forest Mは通常よりカバノキが高くなる
 ---&i(){Savanna M} has grassless dirt and mountains that can generate above the clouds and up to Y: 220 on rare occasions &br() 
 --&i(){Plateau} - Biomes with a Plateau variant are like the hills technical biome, but flattened at the top &br() Plateau(台地)- Plateauの付くバイオームは丘のテクニカルバイオームのようになるが、頂上は平らである
 ---&i(){Savanna Plateau} and &i(){Mesa Plateau} are both plateaus &br() Savanna PlateauとMesa Plateauはどちらも台地である
 ----These are landforms which are raised by up to about 30 blocks and have flat tops &br() 
 --&i(){Mesa (Bryce)} - A rare variant of the Mesa biome which works similar to ice spikes with tall clay spikes generating from the sandy mesa floor. &br() 
 --&i(){Hills} - More technical hills biomes have been added to fit with the new biomes. &br() Hills - 新しいバイオームとの境界が自然になるよう追加された丘のテクニカルバイオーム
 ---&i(){Birch Forest Hills}, &i(){Cold Taiga Hills} and &i(){Mega Taiga Hills} can now be generated. &br() Birch Forest Hills、Cold Taiga Hills、Mega Taiga Hillsが生成可能である
 --&i(){Beach} - New beaches separate certain biomes from oceans and rivers. &br() 
 ---&i(){Stone Beach} is composed mainly of Stone and often generates between an Extreme Hills biome and a body of water. &br() 
 ---&i(){Cold Beach} is composed of Sand with a layer of Snow on top. &br() 
 ----Usually generates between a cold biome, such as Ice Plains, and a body of water. &br() 
 -&bold(){World type &br() ワールドタイプ}
 --&i(){[[AMPLIFIED>http://minecraft.gamepedia.com/Amplified]]} &br() 「強調された」ワールドタイプ
 ---Amplifies the terrain hugely, using the entire world height &br() 
 ----Almost all biomes can generate huge mountains that can reach well above Y: 200 &br() 
 -----Extreme Hills biomes frequently reach the world height limit at Y: 256 &br() 
 -----Swampland and ocean biomes unaffected by this world type &br() 
 ---Extremely resource intensive and requires powerful computer to run &br() この機能は、PCに対して非常に高い性能を要求する
 ---Ravines here can reach down to bedrock &br() 峡谷が岩盤にまで達する
 ---Contains numerous various landforms that are very rare or non-existent in default generation &br() 
 ----Some examples include floating islands, overhangs, large water and lava falls and huge indents &br() 
 ---Taiga biomes reach such altitudes that snow starts generating (about Y: 130) &br() 
 ---This world type was created by accident whilst Jeb was messing around with the terrain and Notch convinced Jeb to keep it as a world type &br() 
 ''改善・変更点''
 -&bold(){Biomes &br() バイオーム}
 --&i(){Jungle} &br() ジャングルバイオーム
 ---Melons can now be found in Jungle Biomes in patches similar to Pumpkins &br() スイカがかぼちゃのようにジャングルバイオームに生成される
 ---Jungle biomes have been made much rarer &br() 
 ---Has a Jungle Edge which has less foliage, but slowly leads into the main jungle &br() 
 ---Jungle trees now have branches &br() 
 --&i(){Swampland} &br() 湿地バイオーム
 ---Grass is greener and fluctuates more in color, depending on biome temperature &br() 草ブロックの色で緑色が強くなり、色がバイオームの気温によって変化する
 ---In shallower parts, the coast is covered in staggered dirt block with lilypads between them &br() 浅い部分では、沿岸部がずれて並んだ土ブロックで覆われる
 --&i(){Plains} &br() 平原バイオーム
 ---Now spawns with three of the new flowers - azure bluets, oxeye daisies and sometimes tulips &br() 2つの新しい花、ヒナソウとタンポポが生成される
 ----Double tall grass also generates here &br() 
 --&i(){Extreme Hills} &br() 山岳バイオーム
 ---Snow at high elevations of over y=95 &br() y=95を超える高い部分がみられる
 ---Contain Stone and large dirt patches &br() 岩と長い土が部分的に含まれる
 ---Gravel can replace ground cover &br() 地面を覆っているブロックが砂利に置き換えられる
 ---Flat valleys near sea level &br() 海に近い部分では平らな平原になる
 ---Can generate up to y=150, slightly above the clouds (previously y=124) &br() 
 ---Has much more height variation and has flat parts as well, as opposed to the previous extreme hills which forced endless high peaks to generate &br() 
 --&i(){Ocean} &br() 海洋バイオーム
 ---Oceans are smaller and take up much less of the map &br() 海は小さくなり、マップに占める割合も小さくなる
 ---Contain only gravel on the floor instead of sand, dirt, and gravel &br() 底が砂、土、砂利の代わりに砂利のみで構成される
 --&i(){Gravel Beaches} &br() 砂利浜バイオーム
 ---Appear more often &br() 
 --Desert NPC Village wells are now made of cobblestone and have gravel bases like in plains Villages &br() 
 -&bold(){Categorisation of Biomes &br() バイオームのカテゴリ分け}
 --Four main categories based on temperature &br() 気温に応じて4つのカテゴリに分けられる
 ---Snow-covered, cold, medium, dry/warm &br() 雪に覆われた、冷たい、ちょうど良い、乾燥し暖かい
 -&bold(){Placement of Biomes &br() バイオームの配置}
 --Biomes will attempt to avoid getting placed next to a biome that is too different to itself &br() 全く異なるバイオーム同士が隣接しないように配慮がなされる
 -&bold(){Elevation of Biomes &br() }
 --Much greater variation of elevation in general &br() 
 --Most biomes can generate to y=100 &br() 
 --Hills technical biomes have been made taller &br() 
 -&bold(){Modified the temperature system &br() }
 --Each biome has a base temperature that determines whether the biome is snow-covered, whether it rains or snows, or whether it rains at all &br() 各バイオームは、バイオームは、雪に覆われるかどうか、雪または雨が降るか、雨しか降らないか、を判断する基準温度を持っている
 --Biomes with a base temperature of 0.15 or less snow instead of rain &br() バイオームの基準温度が0.15以下ならば、雨は雪に変わる
 --Biomes with a base temperature of 1.5 or greater don't rain &br() バイオームの基準温度が1.5以上ならば、雨は降らない
 --Biomes are grouped according to their temperature and attempt to generate next to biomes with similar temperatures &br() バイオームは、同じ温度帯でグループ化され、隣り合うバイオームもそれに近い温度のバイオームで生成が試みられる
 --Temperature decreases by 0.05 every 30 blocks increase in altitude &br() 温度は標高が30ブロック増加するごとに0.05ずつ減少する
 ---Extreme Hills generate snow because of this at about y=95 as their ground base temperature is 0.2 &br()Extreme Hillsが雪を生成するのは、それらの地は y=95(以上)で、その基準温度が0.2だからである
 -&bold(){Bonus Chests &br() }
 --Bonus chests now also contain Acacia logs &br() 
 
 :ブロックとアイテム|
 ''追加要素''
 -&bold(){Wood Varieties &br() }
 --Acacia Wood &br() 
 ---Silver outside with orange inside &br() 
 ---Makes up the Acacia Tree, found in Savanna biomes &br() 
 --Dark Oak Wood &br() 
 ---A darker version of the Oak Wood &br() 
 ---Makes up the Dark Oak Tree, found in Roofed Forest biomes &br() 
 --Acacia Wood Planks &br() 
 ---Orange in appearance &br() 
 --Dark Oak Wood Planks &br() 
 ---Same texture as normal oak planks but darkened almost black &br() 
 --Acacia and Dark Oak Wood Slabs &br() 
 --Acacia and Dark Oak Wood Stairs &br() 
 -&bold(){Saplings &br() }
 --Acacia Sapling, found in savannas &br() 
 --Oak Roof Sapling, found in roofed forests &br() 
 --Must have 4 saplings placed in a 2x2 square to be grown, much like Big Jungle Trees &br() 
 ---Requires 2x2 saplings to grow &br() 
 ---These make up the roofed forest &br() 
 -&bold(){Leaves &br() }
 --Acacia leaves &br() 
 --Dark Oak leaves &br() 
 ---Both visually identical to oak leaves &br() 
 -&bold(){Fish &br() 魚}
 --Pufferfish &br() フグ
 ---Restores 1 &br() 満腹度が1/2回復
 ---If eaten, you will be given Poison IV for 1 minute, Hunger III and Nausea II for 15 seconds. &br() 食べると一分間毒IVに、15秒間飢餓IIIと吐き気IIになる
 ---Used to brew a water breathing potion &br() 水中呼吸のポーションを作るために使用される
 --Salmon &br() 鮭
 ---Can be cooked and eaten &br() 調理して食べることができる
 ---Uncooked: Restores 2 &br() 調理していない場合満腹度が1回復
 ---Cooked: Restores 6 &br() 調理した場合満腹度が3回復
 --Clownfish &br() クマノミ
 ---Usage still unknown besides being eaten and used to tame Ocelots &br() 食べる以外の使い道は不明
 ---Restores 1 &br() 満腹度が1/2回復
 -&bold(){[[Packed Ice>http://minecraft.gamepedia.com/Packed_Ice]] &br() 氷塊ブロック}
 --When broken, does not turn to water like normal ice blocks do &br() 通常の氷ブロックとは異なり、破壊されても水に戻らない
 --Does not melt &br() 溶けない
 --Opaque, rather than translucent like normal ice &br() 普通の氷よりも透明度が低い
 -&bold(){[[Podzol>http://minecraft.gamepedia.com/Podzol]] &br() ポドゾルブロック}
 --New dirt variation &br() 新しい種類の草
 --Only found in Mega Taiga Biomes &br() 赤松バイオームでのみ発見する事が出来る
 -&bold(){Grassless Dirt &br() 草が生えない土ブロック}
 --Grass can not grow on it &br() この土ブロックの上には草が生えない
 --Only obtainable through /give &br() /giveコマンド以外では取得できない
 -&bold(){Red Sand &br() }
 --Generated in the Mesa biome &br() 
 --Behaves like normal sand (can be smelted into Glass and crafted into TNT) &br() 
 -&bold(){Flowers &br() 花}
 --Red, Orange, White and Pink Tulips. &br() 赤・橙・白・ピンクの各色のチューリップ
 ---Can be crafted to Red, Orange, Light Gray, and Pink Dyes, respectively &br() これらのチューリップは、それぞれ赤、橙、灰色、そしてピンクの染料として使用できる
 --Blue Orchid &br() 青い蘭
 ---Can be crafted to Light Blue Dye &br() 水色の染料として使用できる
 --Allium &br() アリウム(訳注:ネギ科の花、グラフィックから「アリウム・ギガンチウム」と思われる)
 ---Can be crafted to Magenta Dye &br() マゼンタ(明るい赤紫色)の染料として使用できる
 --Azure Bluet &br() ヒナソウ
 ---Can be crafted to Light Gray Dye &br() 薄い灰色の染料として使用できる
 --Oxeye Daisy &br() フランスギク
 ---Can be crafted to Light Gray Dye &br() 薄い灰色の染料として使用できる
 --Poppy &br() ポピー
 ---Replacement for the rose - roses no longer exist &br() バラが置き換えられ、バラは存在しなくなる
 --All flowers can burn &br() 全ての花は燃える
 -&bold(){Two blocks tall Flowers &br() 2ブロックの高さがある花}
 --Applying bonemeal to them causes them to dispense a flower item that can be collected. Therefore, all two blocks tall flowers are renewable. &br() 高さが2の花に対して骨粉を使うと、花のアイテムを得られる。そのため、全ての2ブロックの高さの花は新しくできる
 --Sunflowers &br() ヒマワリ
 ---Typically face East &br() 基本的に東を向いている
 ---Can be grown, unlike Roses and Dandelions. &br() ヒマワリはバラやたんぽぽとは異なり、成長する
 ---Can be crafted into 2 Yellow Dye &br() ヒマワリをクラフトすると、黄色の染料が2つ得られる
 --Peonies. &br() シャクヤクと呼ばれる、ピンクの牡丹
 ---Can be crafted into 2 Pink Dye &br() クラフトによって2つのピンクの塗料になる
 --Rose bush &br() バラの低木
 ---Can be crafted into 2 Red Dye &br() クラフトで2つの赤い塗料になる
 --Lilac &br() ライラック
 ---Can be crafted into 2 Magenta Dye &br() クラフトによって2つのマゼンタ塗料になる
 -&bold(){Two block tall grass &br() 高さ2の高い草}
 --Double Tallgrass &br() 二倍の高さの雑草
 ---Can be made by applying Bonemeal to Tallgrass. &br() 雑草に骨粉を使用することによって作成できる
 --Large Fern &br() 大きなシダ
 ---Can be made by applying Bonemeal to Fern. &br() 大きなシダは、通常のシダに骨粉を使用することによって作成できる
 -&bold(){New variants of Monster Egg &br() スポーンエッグの変種}
 --Includes Mossy Stone Brick Monster Egg, Cracked Stone Brick Monster Egg and Chiseled Stone Brick Monster Egg. &br() 苔むした石レンガ、割れた石レンガ、整った石レンガが追加された
 -&bold(){[[Minecart with Command Block>http://minecraft.gamepedia.com/Minecart_with_Command_Block]] &br() }
 --Can only be obtained using /give item id, 422 or mincraft:hopper_command_block, or using /summon &br() 
 --Activate using activator rails &br() 
 --Run their command every so often as long as they are powered - Running a command block minecart across a single powered activator rail at full speed will run its command thrice &br() 
 -&bold(){New Potions &br() }
 --Potion of Water Breathing &br() 
 ---Can be brewed with a pufferfish &br() 
 ---Enables you to breathe underwater for 3 minutes without oxygen bar depleting &br() 
 ---The potion is dark blue in appearance &br() 
 -&bold(){[[Stained Glass>http://minecraft.gamepedia.com/Stained_Glass]] &br() }
 --Glass can now be dyed into all 16 colours &br() 
 ---This is done by putting a coloured dye in the centre of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glass &br() 
 --Stained glass can be crafted into stained glass panes using the same recipe as normal glass panes &br() 
 ---Doing this yields 16 stained glass panes, like normal glass &br() 
 --Water, nether portals, and other stained glass blocks remain visible when looked at through a stained glass block &br() 
 --The colour of blocks they are placed on are tinted towards the colour of the glass &br() 
 ---This includes glass of two different colours behind one another &br() 
 
 ''改善・変更点''
 -&bold(){Wood &br() }
 --Wooden logs now have different textures for their top and bottom (with the exception of Oak Logs) &br() 
 -&bold(){Written Books &br() 書き込まれた本}
 --Can now be cloned the same way maps can, but by using Book and Quills instead of Empty Maps. &br() 書き込まれた本を、地図と同じように複製できるようになった。地図の複製とは、本と羽が必要になる点が異なる
 --Can clone multiple copies of the same Written Book by putting more Book and Quills in the crafting grid. &br() クラフティンググリッドに複数の本と羽を配置することで、同じ本の複製を複数作成することができる
 --Can now be stacked (up to 16 per stack) &br() 16個までスタックできるようになった
 -&bold(){Item Frames &br() 額縁}
 --Now drop the item inside them when punched, then drop themselves if they are punched when empty. &br() 額縁にアイテムが入っている時に左クリックすると中のアイテムをドロップする。アイテムが入っていない時に左クリックすると、額縁がアイテム化する
 --Will display the name of the item they hold (if it is custom named) when looked at up close. &br() 額縁に近づくと、そのアイテムに名前が付けられている場合にその名前が表示される
 -&bold(){Weighted Pressure Plates &br() 重量感圧板}
 --Now output a signal relative to the amount of entities on them, always starting at 1 signal strength if any entities are present &br() 重さに応じたレッドストーン信号を出力するようになる。どんなものが乗った場合でも、最低でも1の強さの信号が出力されうことが保証されている
 --For Light Weighted Pressure Plates, every entity adds 1 strength to the signal &br() 軽い方の重量感圧板はエンティティが1個載るごとに信号の強さが1増加する
 --For Heavy Weighted Pressure Plates, starting at 1, every 10 entities adds 1 strength to the signal (Example: 11 entities increases signal strength to 2) &br() 重い方の重量感圧板は、1から始まり10個のエンティティが載るごとに信号の強さが1追加される(例:11個のエンティティは信号の強さを2にする)
 -&bold(){Sugar Cane &br() サトウキビ}
 --Color/shade is now affected by the biome color (similar to leaves, grass, vines, etc.) &br() サトウキビバイオームによって見た目が変わるようになった
 -&bold(){Flint and Steel &br() 火打ち石と打ち金}
 --Is now a shapeless crafting recipe. &br() 不定形レシピとなった
 --Can now be used to ignite Creepers &br() クリーパーに火打ち石と打ち金で着火すると爆発するようになる
 -&bold(){Dead Bushes &br() 枯れ草}
 --Can now be placed on Hardened Clay, Stained Clay, and Dirt. &br() 固焼き粘土と粘土ブロックに設置できる
 -&bold(){Command Blocks &br() コマンドブロック}
 --Now show what command it ran recently. &br() 最近実行したコマンドを表示する
 --Lifted 256 character command limit &br() 
 -&bold(){Armor, Bows, Fishing Rods & Swords &br() 防具、弓、剣}
 --Can now get the Unbreaking enchant from enchantment tables &br() エンチャントテーブルを使用して耐久力のエンチャントを付加することができる
 -&bold(){Technical Blocks &br() }
 --All technical block items removed, including Locked chest &br() 
 -&bold(){Maps &br() }
 --Maps in item frames now cover the whole block, so connected maps join together smoothly &br() 
 --The item frame can only be seen when viewed from the side &br() 
 --Now show colors for Colored Wool and Stained Clay, allowing a wider range of colors visible on maps &br() 
 --Each different type of block has a different shading on the map &br() 
 -&bold(){Ice, Portals & Water &br() }
 --Now visible through each other &br() 
 --If Water is directly adjacent to Ice, when looking through the ice you cannot see the Water. However, you can see the Ice when looking through Water. &br() 
 --If Water is not directly adjacent to Ice, you can see the Water when looking through the Ice &br() 
 --You can no longer see the Water surface from underwater &br() 
 -&bold(){Iron Bars & Glass Panes &br() }
 --Now connect to each other &br() 
 -&bold(){Cauldrons &br() }
 --Cauldrons with water in them will now put out burning entities, but deplete some of the water &br() 
 
 :Mobs|
 ''改善・変更点''
 -&bold(){Iron Golems &br() アイアンゴーレム}
 --Now drop poppies instead of roses &br() バラの代わりにポピーをドロップする
 -&bold(){Creepers &br() クリーパー}
 --Now explode after igniting it with flint and steel &br() 火打ち石と打ち金で着火すると爆発する
 -&bold(){Zombies &br() }
 --Reduced the lag that zombies create &br() 
 -&bold(){Witches &br() }
 --Can drop potions of water breathing upon death as a rare drop &br() 
 --Have been added to the mix of low light-level hostile mobs, now spawning anywhere where the light level is below 7, including at night in every biome and in caverns &br() 
 ---They usually spawn in pairs &br() 
 ---They have roughly the same spawn rate as the Enderman &br() 
 --Swamp Huts now generate with a Witch inside. &br() 
 ---They formerly generated empty with Witches spawning inside later.
 
 :Bug Fixes|
-&bold(){[[Fixed 78 Bugs>https://mojang.atlassian.net/issues/?jql=project%3DMC%20AND%20affectedVersion%20in%20(%22Minecraft%201.6.4%22%2C%22Minecraft%201.6.3%22%2C%22Minecraft%201.6.2%22%2C%20%22Minecraft%201.6.1%22%2C%20%22Minecraft%201.5.2%22%2C%22Minecraft%201.5.1%22%2C%22Minecraft%201.5%22%2C%22Minecraft%201.4.7%22%2C%22Minecraft%201.4.6%22%2C%22Minecraft%201.4.5%22%2C%22Minecraft%201.4.4%22%2C%22Minecraft%201.4.3%22%2C%22Minecraft%201.4.2%22)%20AND%20fixVersion%20in%20(%22Minecraft%201.7%22%2C%22Minecraft%2013w43a%22%2C%22Minecraft%2013w42b%22%2C%22Minecraft%2013w42a%22%2C%22Minecraft%2013w41b%22%2C%22Minecraft%2013w41a%22%2C%22Minecraft%2013w39b%22%2C%22Minecraft%2013w39a%22%2C%22Minecraft%2013w38c%22%2C%22Minecraft%2013w38b%22%2C%22Minecraft%2013w38a%22%2C%22Minecraft%2013w37b%22%2C%22Minecraft%2013w37a%22%2C%22Minecraft%2013w36b%22%2C%22Minecraft%2013w36a%22)%20AND%20fixVersion%20not%20in%20(%22Minecraft%201.6.3%22%2C%22Minecraft%201.6.4%22)%20AND%20resolution%20%3D%20Fixed%20ORDER%20BY%20key%20ASC]]:}
--[[MC-242>https://mojang.atlassian.net/browse/MC-242]] - Sprinting works inconsistently - very aggravating on PVP servers &br() 
--[[MC-673>https://mojang.atlassian.net/browse/MC-673]] - Sky/lighting doesn't get darker during a thunderstorm &br() 
--[[MC-715>https://mojang.atlassian.net/browse/MC-715]] - V-Sync in Window mode, setting not activated between sessions. &br() 
--[[MC-881>https://mojang.atlassian.net/browse/MC-881]] - Boat inflicts fall damage if it runs a ground in some fashion (Slabs, Mobs, Soul Sand) &br() 
--[[MC-944>https://mojang.atlassian.net/browse/MC-944]] - Armor with Protection on it seems to reduce against hunger damage &br() 
--[[MC-1018>https://mojang.atlassian.net/browse/MC-1018]] - Black Lighting under overhangs &br() 
--[[MC-1105>https://mojang.atlassian.net/browse/MC-1105]] - Villagers act like it is Raining when they are in the Desert, and it Rains elsewhere. &br() 
--[[MC-1379>https://mojang.atlassian.net/browse/MC-1379]] - Transparent texture makes transparent texture behind invisible &br() 
--[[MC-2638>https://mojang.atlassian.net/browse/MC-2638]] - Once hit old AI mobs and Wolves don't turn back to passive in Creative until they die or despawn &br() 
--[[MC-2915>https://mojang.atlassian.net/browse/MC-2915]] - Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid" &br() 
--[[MC-3305>https://mojang.atlassian.net/browse/MC-3305]] - Cyrillic font not displaying on signs and in chat (Russian language) &br() 
--[[MC-3871>https://mojang.atlassian.net/browse/MC-3871]] - Cauldron water does not put out fire / damage blaze &br() 
--[[MC-3973>https://mojang.atlassian.net/browse/MC-3973]] - Silk Touch, pre-lit Redstone Lamps &br() 
--[[MC-4150>https://mojang.atlassian.net/browse/MC-4150]] - Baby Zombies do not drop any loot / xp &br() 
--[[MC-4482>https://mojang.atlassian.net/browse/MC-4482]] - Saplings placed on Farmland are not affected by Bonemeal &br() 
--[[MC-4592>https://mojang.atlassian.net/browse/MC-4592]] - When mobs start to attack you in survival and you switch to creative mobs keep attacking you &br() 
--[[MC-4732>https://mojang.atlassian.net/browse/MC-4732]] - Tools and weapons lose durability without doing damage &br() 
--[[MC-4921>https://mojang.atlassian.net/browse/MC-4921]] - Sounds (eg. Mobs / Portals / Water) Don't Immediately Fade &br() 
--[[MC-4973>https://mojang.atlassian.net/browse/MC-4973]] - Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false &br() 
--[[MC-5238>https://mojang.atlassian.net/browse/MC-5238]] - 10 MB server texture pack limit too small &br() 
--[[MC-5305>https://mojang.atlassian.net/browse/MC-5305]] - Arrows from a flame bow aren't extinguished from rain but are extinguished from other water. &br() 
--[[MC-5550>https://mojang.atlassian.net/browse/MC-5550]] - Night Time Doesn't Immediately Allow Sleep &br() 
--[[MC-6820>https://mojang.atlassian.net/browse/MC-6820]] - The generation of terrain surface layer produces local straight glitches (fix included) &br() 
--[[MC-7449>https://mojang.atlassian.net/browse/MC-7449]] - Silverfish enter Chiseled Stone Brick, and the Chiseled Stone Brick appears as normal stone brick. &br() 
--[[MC-8331>https://mojang.atlassian.net/browse/MC-8331]] - Command block text disappears if too long &br() 
--[[MC-9271>https://mojang.atlassian.net/browse/MC-9271]] - Opening a singleplayer world is counted as a multiplayer join in the statistics &br() 
--[[MC-9547>https://mojang.atlassian.net/browse/MC-9547]] - Incorrect usage string for '/scoreboard teams empty' &br() 
--[[MC-10077>https://mojang.atlassian.net/browse/MC-10077]] - Adjacent Obsidian Blocks prevent Nether portal appearing &br() 
--[[MC-10257>https://mojang.atlassian.net/browse/MC-10257]] - When a pig gets struck by lightning it spawns without a sword &br() 
--[[MC-10984>https://mojang.atlassian.net/browse/MC-10984]] - GS4 query listener fails to send player list when len(players) > 127 &br() 
--[[MC-11027>https://mojang.atlassian.net/browse/MC-11027]] - Axes accelerate the speed at which Slabs are broken &br() 
--[[MC-11280>https://mojang.atlassian.net/browse/MC-11280]] - Sometimes Water flows out of newly generated Village Farms &br() 
--[[MC-11518>https://mojang.atlassian.net/browse/MC-11518]] - RCON and Scoreboard Command Output Formatting &br() 
--[[MC-12450>https://mojang.atlassian.net/browse/MC-12450]] - Missing usage string commands.scoreboard.players.list.usage &br() 
--[[MC-12452>https://mojang.atlassian.net/browse/MC-12452]] - Scoreboard team join command fails on invalid team name &br() 
--[[MC-12454>https://mojang.atlassian.net/browse/MC-12454]] - Scoreboard option seeFriendlyInvisibles not listed in usage &br() 
--[[MC-12541>https://mojang.atlassian.net/browse/MC-12541]] - the letters for the 'off' setting on smooth lighting aren't capitalised &br() 
--[[MC-12731>https://mojang.atlassian.net/browse/MC-12731]] - Minecraft crashes if you click edit or delete on a LAN game &br() 
--[[MC-12769>https://mojang.atlassian.net/browse/MC-12769]] - when typing /help with a number higher than 4, it produces the wrong message &br() 
--[[MC-12984>https://mojang.atlassian.net/browse/MC-12984]] - getting a locked chest pushed into your head crashes the game &br() 
--[[MC-13565>https://mojang.atlassian.net/browse/MC-13565]] - Fireworks sometimes don't stack when they should &br() 
--[[MC-13661>https://mojang.atlassian.net/browse/MC-13661]] - When re-sizing window before game loads internal view doesn't resize &br() 
--[[MC-14865>https://mojang.atlassian.net/browse/MC-14865]] - Carpets Are Not Flammable &br() 
--[[MC-15688>https://mojang.atlassian.net/browse/MC-15688]] - Axe breaks all slabs in adventure mode. No drops for stone. &br() 
--[[MC-16324>https://mojang.atlassian.net/browse/MC-16324]] - Massive Amount of "[SEVERE] Reached end of stream" messages in Minecraft server terminal when client pings the server &br() 
--[[MC-16435>https://mojang.atlassian.net/browse/MC-16435]] - Boats Still Break on Lily's %br() 
--[[MC-16849>https://mojang.atlassian.net/browse/MC-16849]] - Crash near pyramid &br() 
--[[MC-16910>https://mojang.atlassian.net/browse/MC-16910]] - Packet250CustomPayload(dk) &br() 
--[[MC-17090>https://mojang.atlassian.net/browse/MC-17090]] - Invalid teamcolors throw an NPE in the console rather than an error message "invalid color" &br() 
--[[MC-18569>https://mojang.atlassian.net/browse/MC-18569]] - Server resourcepacks not implemented yet &br() 
--[[MC-18672>https://mojang.atlassian.net/browse/MC-18672]] - Textures disappearing after setting player walkSpeed to 0 &br() 
--[[MC-19483>https://mojang.atlassian.net/browse/MC-19483]] - sounds playing after leaving world &br() 
--[[MC-19604>https://mojang.atlassian.net/browse/MC-19604]] - Cannot /playsound records &br() 
--[[MC-21870>https://mojang.atlassian.net/browse/MC-21870]] - Screen goes blank when modifying walk speed &br() 
--[[MC-22927>https://mojang.atlassian.net/browse/MC-22927]] - Animals running forever after being hit &br() 
--[[MC-26151>https://mojang.atlassian.net/browse/MC-26151]] - Minecraft has advice on an error report that should be deleted. &br() 
--[[MC-26608>https://mojang.atlassian.net/browse/MC-26608]] - /spreadplayers confirmation text is wrong &br() 
--[[MC-26660>https://mojang.atlassian.net/browse/MC-26660]] - Constant minecart sound &br() 
--[[MC-27284>https://mojang.atlassian.net/browse/MC-27284]] - /scoreboard teams option color: Tab doesn't list all options. &br() 
--[[MC-27904>https://mojang.atlassian.net/browse/MC-27904]] - The Hindi, Malay and Norsk (Bokmål) language appear 2 times &br() 
--[[MC-28400>https://mojang.atlassian.net/browse/MC-28400]] - Breeding animals gives xp even if doMobLoot gamerule is false &br() 
--[[MC-28405>https://mojang.atlassian.net/browse/MC-28405]] - The saddle equip sound effect does not play when equipping a pig with a saddle. &br() 
--[[MC-28478>https://mojang.atlassian.net/browse/MC-28478]] - Successful hit sound effect does not match the sound in the assets sound folder &br() 
--[[MC-28625>https://mojang.atlassian.net/browse/MC-28625]] - The horse armor equip sound does not play when replacing it with already equipped armour &br() 
--[[MC-28768>https://mojang.atlassian.net/browse/MC-28768]] - Horse Breeding Doesn't Produce Markings Correctly on Foal &br() 
--[[MC-29088>https://mojang.atlassian.net/browse/MC-29088]] - Shearing sound does not play when shearing a mooshroom &br() 
--[[MC-29279>https://mojang.atlassian.net/browse/MC-29279]] - Bug: the command block can be damaged by the explosion of Blue Wither Skulls &br() 
--[[MC-29321>https://mojang.atlassian.net/browse/MC-29321]] - Jukeboxes play at the sound volume for effects until you change the music volume &br() 
--[[MC-29361>https://mojang.atlassian.net/browse/MC-29361]] - Oceans are too big &br() 
--[[MC-29424>https://mojang.atlassian.net/browse/MC-29424]] - Players appear offset for other clients after going through nether portals &br() 
--[[MC-31031>https://mojang.atlassian.net/browse/MC-31031]] - Spawn eggs can be used on top of water, but not lave &br() 
--[[MC-32250>https://mojang.atlassian.net/browse/MC-32250]] - Typo on "Unable to Load Worlds" screen &br() 
+&bold(){[[Fixed 78 Bugs>https://bugs.mojang.com/issues/?jql=project%3DMC%20AND%20affectedVersion%20in%20(%22Minecraft%201.6.4%22%2C%22Minecraft%201.6.3%22%2C%22Minecraft%201.6.2%22%2C%20%22Minecraft%201.6.1%22%2C%20%22Minecraft%201.5.2%22%2C%22Minecraft%201.5.1%22%2C%22Minecraft%201.5%22%2C%22Minecraft%201.4.7%22%2C%22Minecraft%201.4.6%22%2C%22Minecraft%201.4.5%22%2C%22Minecraft%201.4.4%22%2C%22Minecraft%201.4.3%22%2C%22Minecraft%201.4.2%22)%20AND%20fixVersion%20in%20(%22Minecraft%201.7%22%2C%22Minecraft%2013w43a%22%2C%22Minecraft%2013w42b%22%2C%22Minecraft%2013w42a%22%2C%22Minecraft%2013w41b%22%2C%22Minecraft%2013w41a%22%2C%22Minecraft%2013w39b%22%2C%22Minecraft%2013w39a%22%2C%22Minecraft%2013w38c%22%2C%22Minecraft%2013w38b%22%2C%22Minecraft%2013w38a%22%2C%22Minecraft%2013w37b%22%2C%22Minecraft%2013w37a%22%2C%22Minecraft%2013w36b%22%2C%22Minecraft%2013w36a%22)%20AND%20fixVersion%20not%20in%20(%22Minecraft%201.6.3%22%2C%22Minecraft%201.6.4%22)%20AND%20resolution%20%3D%20Fixed%20ORDER%20BY%20key%20ASC]]:}
+-[[MC-242>https://bugs.mojang.com/browse/MC-242]] - Sprinting works inconsistently - very aggravating on PVP servers &br() 
+-[[MC-673>https://bugs.mojang.com/browse/MC-673]] - Sky/lighting doesn't get darker during a thunderstorm &br() 
+-[[MC-715>https://bugs.mojang.com/browse/MC-715]] - V-Sync in Window mode, setting not activated between sessions. &br() 
+-[[MC-881>https://bugs.mojang.com/browse/MC-881]] - Boat inflicts fall damage if it runs a ground in some fashion (Slabs, Mobs, Soul Sand) &br() 
+-[[MC-944>https://bugs.mojang.com/browse/MC-944]] - Armor with Protection on it seems to reduce against hunger damage &br() 
+-[[MC-1018>https://bugs.mojang.com/browse/MC-1018]] - Black Lighting under overhangs &br() 
+-[[MC-1105>https://bugs.mojang.com/browse/MC-1105]] - Villagers act like it is Raining when they are in the Desert, and it Rains elsewhere. &br() 
+-[[MC-1379>https://bugs.mojang.com/browse/MC-1379]] - Transparent texture makes transparent texture behind invisible &br() 
+-[[MC-2638>https://bugs.mojang.com/browse/MC-2638]] - Once hit old AI mobs and Wolves don't turn back to passive in Creative until they die or despawn &br() 
+-[[MC-2915>https://bugs.mojang.com/browse/MC-2915]] - Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid" &br() 
+-[[MC-3305>https://bugs.mojang.com/browse/MC-3305]] - Cyrillic font not displaying on signs and in chat (Russian language) &br() 
+-[[MC-3871>https://bugs.mojang.com/browse/MC-3871]] - Cauldron water does not put out fire / damage blaze &br() 
+-[[MC-3973>https://bugs.mojang.com/browse/MC-3973]] - Silk Touch, pre-lit Redstone Lamps &br() 
+-[[MC-4150>https://bugs.mojang.com/browse/MC-4150]] - Baby Zombies do not drop any loot / xp &br() 
+-[[MC-4482>https://bugs.mojang.com/browse/MC-4482]] - Saplings placed on Farmland are not affected by Bonemeal &br() 
+-[[MC-4592>https://bugs.mojang.com/browse/MC-4592]] - When mobs start to attack you in survival and you switch to creative mobs keep attacking you &br() 
+-[[MC-4732>https://bugs.mojang.com/browse/MC-4732]] - Tools and weapons lose durability without doing damage &br() 
+-[[MC-4921>https://bugs.mojang.com/browse/MC-4921]] - Sounds (eg. Mobs / Portals / Water) Don't Immediately Fade &br() 
+-[[MC-4973>https://bugs.mojang.com/browse/MC-4973]] - Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false &br() 
+-[[MC-5238>https://bugs.mojang.com/browse/MC-5238]] - 10 MB server texture pack limit too small &br() 
+-[[MC-5305>https://bugs.mojang.com/browse/MC-5305]] - Arrows from a flame bow aren't extinguished from rain but are extinguished from other water. &br() 
+-[[MC-5550>https://bugs.mojang.com/browse/MC-5550]] - Night Time Doesn't Immediately Allow Sleep &br() 
+-[[MC-6820>https://bugs.mojang.com/browse/MC-6820]] - The generation of terrain surface layer produces local straight glitches (fix included) &br() 
+-[[MC-7449>https://bugs.mojang.com/browse/MC-7449]] - Silverfish enter Chiseled Stone Brick, and the Chiseled Stone Brick appears as normal stone brick. &br() 
+-[[MC-8331>https://bugs.mojang.com/browse/MC-8331]] - Command block text disappears if too long &br() 
+-[[MC-9271>https://bugs.mojang.com/browse/MC-9271]] - Opening a singleplayer world is counted as a multiplayer join in the statistics &br() 
+-[[MC-9547>https://bugs.mojang.com/browse/MC-9547]] - Incorrect usage string for '/scoreboard teams empty' &br() 
+-[[MC-10077>https://bugs.mojang.com/browse/MC-10077]] - Adjacent Obsidian Blocks prevent Nether portal appearing &br() 
+-[[MC-10257>https://bugs.mojang.com/browse/MC-10257]] - When a pig gets struck by lightning it spawns without a sword &br() 
+-[[MC-10984>https://bugs.mojang.com/browse/MC-10984]] - GS4 query listener fails to send player list when len(players) > 127 &br() 
+-[[MC-11027>https://bugs.mojang.com/browse/MC-11027]] - Axes accelerate the speed at which Slabs are broken &br() 
+-[[MC-11280>https://bugs.mojang.com/browse/MC-11280]] - Sometimes Water flows out of newly generated Village Farms &br() 
+-[[MC-11518>https://bugs.mojang.com/browse/MC-11518]] - RCON and Scoreboard Command Output Formatting &br() 
+-[[MC-12450>https://bugs.mojang.com/browse/MC-12450]] - Missing usage string commands.scoreboard.players.list.usage &br() 
+-[[MC-12452>https://bugs.mojang.com/browse/MC-12452]] - Scoreboard team join command fails on invalid team name &br() 
+-[[MC-12454>https://bugs.mojang.com/browse/MC-12454]] - Scoreboard option seeFriendlyInvisibles not listed in usage &br() 
+-[[MC-12541>https://bugs.mojang.com/browse/MC-12541]] - the letters for the 'off' setting on smooth lighting aren't capitalised &br() 
+-[[MC-12731>https://bugs.mojang.com/browse/MC-12731]] - Minecraft crashes if you click edit or delete on a LAN game &br() 
+-[[MC-12769>https://bugs.mojang.com/browse/MC-12769]] - when typing /help with a number higher than 4, it produces the wrong message &br() 
+-[[MC-12984>https://bugs.mojang.com/browse/MC-12984]] - getting a locked chest pushed into your head crashes the game &br() 
+-[[MC-13565>https://bugs.mojang.com/browse/MC-13565]] - Fireworks sometimes don't stack when they should &br() 
+-[[MC-13661>https://bugs.mojang.com/browse/MC-13661]] - When re-sizing window before game loads internal view doesn't resize &br() 
+-[[MC-14865>https://bugs.mojang.com/browse/MC-14865]] - Carpets Are Not Flammable &br() 
+-[[MC-15688>https://bugs.mojang.com/browse/MC-15688]] - Axe breaks all slabs in adventure mode. No drops for stone. &br() 
+-[[MC-16324>https://bugs.mojang.com/browse/MC-16324]] - Massive Amount of "[SEVERE] Reached end of stream" messages in Minecraft server terminal when client pings the server &br() 
+-[[MC-16435>https://bugs.mojang.com/browse/MC-16435]] - Boats Still Break on Lily's %br() 
+-[[MC-16849>https://bugs.mojang.com/browse/MC-16849]] - Crash near pyramid &br() 
+-[[MC-16910>https://bugs.mojang.com/browse/MC-16910]] - Packet250CustomPayload(dk) &br() 
+-[[MC-17090>https://bugs.mojang.com/browse/MC-17090]] - Invalid teamcolors throw an NPE in the console rather than an error message "invalid color" &br() 
+-[[MC-18569>https://bugs.mojang.com/browse/MC-18569]] - Server resourcepacks not implemented yet &br() 
+-[[MC-18672>https://bugs.mojang.com/browse/MC-18672]] - Textures disappearing after setting player walkSpeed to 0 &br() 
+-[[MC-19483>https://bugs.mojang.com/browse/MC-19483]] - sounds playing after leaving world &br() 
+-[[MC-19604>https://bugs.mojang.com/browse/MC-19604]] - Cannot /playsound records &br() 
+-[[MC-21870>https://bugs.mojang.com/browse/MC-21870]] - Screen goes blank when modifying walk speed &br() 
+-[[MC-22927>https://bugs.mojang.com/browse/MC-22927]] - Animals running forever after being hit &br() 
+-[[MC-26151>https://bugs.mojang.com/browse/MC-26151]] - Minecraft has advice on an error report that should be deleted. &br() 
+-[[MC-26608>https://bugs.mojang.com/browse/MC-26608]] - /spreadplayers confirmation text is wrong &br() 
+-[[MC-26660>https://bugs.mojang.com/browse/MC-26660]] - Constant minecart sound &br() 
+-[[MC-27284>https://bugs.mojang.com/browse/MC-27284]] - /scoreboard teams option color: Tab doesn't list all options. &br() 
+-[[MC-27904>https://bugs.mojang.com/browse/MC-27904]] - The Hindi, Malay and Norsk (Bokmål) language appear 2 times &br() 
+-[[MC-28400>https://bugs.mojang.com/browse/MC-28400]] - Breeding animals gives xp even if doMobLoot gamerule is false &br() 
+-[[MC-28405>https://bugs.mojang.com/browse/MC-28405]] - The saddle equip sound effect does not play when equipping a pig with a saddle. &br() 
+-[[MC-28478>https://bugs.mojang.com/browse/MC-28478]] - Successful hit sound effect does not match the sound in the assets sound folder &br() 
+-[[MC-28625>https://bugs.mojang.com/browse/MC-28625]] - The horse armor equip sound does not play when replacing it with already equipped armour &br() 
+-[[MC-28768>https://bugs.mojang.com/browse/MC-28768]] - Horse Breeding Doesn't Produce Markings Correctly on Foal &br() 
+-[[MC-29088>https://bugs.mojang.com/browse/MC-29088]] - Shearing sound does not play when shearing a mooshroom &br() 
+-[[MC-29279>https://bugs.mojang.com/browse/MC-29279]] - Bug: the command block can be damaged by the explosion of Blue Wither Skulls &br() 
+-[[MC-29321>https://bugs.mojang.com/browse/MC-29321]] - Jukeboxes play at the sound volume for effects until you change the music volume &br() 
+-[[MC-29361>https://bugs.mojang.com/browse/MC-29361]] - Oceans are too big &br() 
+-[[MC-29424>https://bugs.mojang.com/browse/MC-29424]] - Players appear offset for other clients after going through nether portals &br() 
+-[[MC-31031>https://bugs.mojang.com/browse/MC-31031]] - Spawn eggs can be used on top of water, but not lave &br() 
+-[[MC-32250>https://bugs.mojang.com/browse/MC-32250]] - Typo on "Unable to Load Worlds" screen &br() 
 #areaedit(end)