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Scout

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Base Classes
Rogue

Available Races
Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire

Available Disciplines
Artillerist, Belgosch, Black Mask, Blade Weaver, Blade Master, Bounty Hunter, Gladiator, Huntsman, Prospector, Rat Catcher, Rune Caster, Saboteur, Skydancer, Strigoi, Sun Dancer, Traveler, Undead Hunter, Wererat

Available Mastery Runes
Master of Great Swords, Master of Staves, Master of Swords

Primary Attributes
Health Bonus: 51
Mana Bonus: 0
Stamina Bonus: 0

Stance Rank

Rogue-base
Offensive 15
Precise 40
Defensive 40

武器Power Rank(種族、discによる付与含む)

Skill PowerRank
Crossbow 5
Archery(Crossbow) 5
Staff 5
Staff Mastery 5
Sword 5
Sword Mastery 5
Blade Mastery 10
Blade Weaving 10
Dagger 20
Dagger Mastery 20
Unarmed Combat 20
Unarmed Combat Mastery 20
Sun Dancer 20
Throwing(Dagger) 25
Throwing 25
Bow 40
Archery 40

Powers and Abilities

Detect Hidden (10)

"Personal Detect Invisibility"

Granted: Level 10
Focus Skill: None
Stamina Cost: 10
Casting Time: 3 Seconds
Recycle Time: 0 Seconds
Requirements: Must not be moving.
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 60 seconds.
Effects:

  • Stack Category: DetectInvis
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Can See Invisible Monsters and players

Reveal (20)

"Area of Effect Dispel Invisibility"
Affects all in range, including caster
requires Detect Hidden Power (10)

Granted: Level 20
Focus Skill: None
Stamina Cost: 75
Casting Time: 4 Seconds
Recycle Time: 30 Seconds
Requirements: Must not be moving.
Requires Roll to hit: No
Target and Range: Monsters or Players -- Spherical Effect Centered on Player (100 units)
Duration: 60 seconds.
Effects:

  • Removes effect with "Invisibility" dispel tag.


Camouflage (25)

"Single Target Invisibility"

Granted: Level 25
Focus Skill: None
Stamina Cost: 15
Casting Time: 5 Seconds
Recycle Time: 30 to 10 Seconds (from power ranks 1 to 40)
Requirements: Must not be moving.
Requires Roll to hit: No
Target and Range: Will affect only group members in range. (10 units)
Duration: 900 to 1800 seconds (from power ranks 0 to 40)
Effects:

  • Stack Category: Invisible
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Grants Immobile Invisibility (Hide)


Pathfinding (15)

"Personal Movement Buff"

Granted: Level 15
Power Rank: 40 (Grandmaster)
Focus Skill: None
Mana Cost: 40
Casting Time: 0.2 Seconds
Recycle Time: 300 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Effects:

  • Duration: 60 seconds
  • Movement Rate: +60%
  • Does not stack with any other movement buff.


Rapid Shot (20)

"Personal Attack Speed Buff"

Granted: Level 20
Focus Skill: Archery
Stamina Cost: 10
Casting Time: 0.2 Seconds
Recycle Time:0
Requirements: Must not be moving. Requires Bow weapon in left hand.
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 300 to 900 seconds (from power ranks 0 to 40)
Effects:

  • Stack Category: AttackSpeedBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)
  • Effect ends if affected unequips any piece of equipment


Precision (20)

"Personal Weapon Power Buff"

Granted: Level 20
Focus Skill: Archery
Stamina Cost: 10
Casting Time: 0.2 Seconds
Recycle Time:0
Requirements: Must not be moving. Requires Bow weapon in left hand.
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 300 to 900 seconds (from power ranks 0 to 40)
Effects:

  • Stackability: Can be stacked with any spell other than itself.
  • Attack Bonus: + 30 to 230 (from power rank 0 to 40)
  • Effect ends if affected unequips any piece of equipment


Hunt Foe (15)

"Improved Track"

Granted: Level 15
Focus Skill: None
Stamina Cost: 25 (only costs upon tracking a paticular player, not bringing up the list)
Casting Time: 12 Seconds to track a player, 0 seconds to bring up list
Recycle Time:0
Requirements: Must not be moving while tracking a specific player, not bringing up the list)
Requires Roll to hit: No
Target and Range: Players Only (1408 Units)
Effects:

  • Stack Category: Track
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Up to 40 targets in player's track list at a time.
  • Track arrow will break upon using any power


Hunt Prey (30)

"NPC Track"

Granted: Level 30
Focus Skill: None
Stamina Cost: 35 (only costs stamina upon tracking mob)
Casting Time: 12 Seconds to track mob, 0 seconds to bring up list
Recycle Time:0
Requirements: Must not be moving while tracking specific mob.
Requires Roll to hit: No
Target and Range: Players Only (1280 Units)
Effects:

  • Stack Category: Track
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Up to 20 targets in player's track list at a time.
  • Track arrow will break upon using any power

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